Can you share the initial ideas for Infinite Fleet and how this project started?
Infinite Fleet is Samson Mow’s dream project.
We are anime and mecha enthusiasts, inspired by classic 80s anime movies and TV shows. It is a game that aims to drive the adoption of bitcoin to the ever-expanding video game community.
Samson is a luminary in the Bitcoin space. He gained notoriety at the vanguard of the block size war of 2015. After leaving his position as COO of the then leading Bitcoin exchange, BTCC, Samson became Chief Strategy Officer of the most prominent Bitcoin infrastructure company, Blockstream. Recently, he raised 21 million USD to start his Bitcoin layer 2 R&D company, Jan3, promoting the adoption of Bitcoin across nation-states.
Many people do not know that Samson was a veteran game developer before reaching acclaim in Bitcoin! While working at Relic, he worked on Metacritic’s highest-rated strategy game “Company of Heroes” and the fan-favorite Games Workshop video game, “Warhammer 40,000: Dawn of War.” He then moved to an executive position at the world-renowned AAA studio Ubisoft to publish their most lucrative Facebook game – Smurfs and Co.
Samson started Pixelmatic in 2011 to build social games. His vision is to innovate the strategy gaming genre by expanding it to millions of players in a procedurally generated universe where players cooperate to thrive.
The players’ actions rewrite the entire destiny of Infinite Fleet through the directed narrative – a system of nexus events in which the storylines diverge according to the successes or failures of the community. The players who take part in such pivotal moments have their legacies etched into the lore of Infinite Fleet for future generations of gamers to see.
What makes Infinite Fleet especially exciting to their target market?
The directed narrative is one of the most exciting and innovative features of Infinite Fleet. One of the main motivations of MMO…










