Abstract
The ecosystem of games based on Blockchain technology is enjoying stellar growth. A broad array of gaming models, from metaverses to games focused on play-to-earn mechanics, are found today in large numbers in the ecosystem.
The Covid-19 pandemic has accelerated growth in this sector, which according to Newzoo should grow at an annual rate of approximately 9% in the coming years. If we add to this the growing flow of activity, user numbers and market volume in decentralized applications (dApps) focused on gaming, the outlook looks quite promising.
While blockchain-based gaming platforms are fun and use incentive mechanisms (each its own approach) that manage to attract new audiences to the ecosystem, more technological progress is required to achieve mainstream adoption.
Ethereum currently has the largest ecosystem of decentralized applications, according to data from
However, because of the scalability limitations of Ethereum, non-user friendly UI/UX interfaces and other shortcomings resulting from the rigid architecture and rather limited programming language, newbies and outsiders to blockchain technology are hesitant to make use of these decentralized platforms.
As a consequence, many end up frustrated and neglecting these decentralized gaming platforms, sometimes preferring to risk security and centralization over decentralized ownership, due to the natural resistance to complex and inefficient user interfaces.
Substrate: Web3 for Gaming Blockchains
Since the collection of Web3 libraries has made it possible to interact with a local or remote Ethereum node through HTTP, IPC or WebSocket, developers have been able to develop decentralized applications focused on gaming through client-blockchain interaction.
The Substrate…