Minecraft says no to NFTs and blockchain, citing fraud and speculation

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Mojang Studios, the Microsoft-owned developer behind the wildly popular procedurally generated sandbox game “Minecraft,” announced Wednesday that NFTs and other blockchain products would not be supported by the studio or allowed in the game.

As a form of blockchain technology, an NFT or non-fungible token is basically a unique receipt tied to the blockchain for any digital asset — such as a video, an illustration, a character model in a video game or anything else you can access on a computer — that verifies the holder as the one true owner of the asset. For example, if a “Minecraft” player had the NFT for a pickax that looks like a lightsaber, that player can claim to be the legal owner of the original lightsaber pickax.

In its statement, Mojang explained that NFTs run counter to the game’s values of cooperation and collaboration because the virtual assets are by their nature extremely scarce collector’s items.

“NFTs are not inclusive of all our community and create a scenario of the haves and have-nots,” the statement reads.

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Mojang also said that the mind-set NFTs would introduce into “Minecraft” would tarnish players’ long-term enjoyment of the game. The company expressed concern that players would spend more time appraising NFTs values and trying to make money through “Minecraft” over playing the game itself.

The statement listed other issues Mojang had with NFTs around quality control, instances of fraud and NFTs sold at artificially inflated values. However, the ban on NFTs was conditional; Mojang said it would pay “close attention” to how the technology evolves. “To ensure that Minecraft players have a safe and inclusive experience, blockchain technologies are not permitted to be integrated inside our Minecraft client and server applications nor may they be utilized to create NFTs associated with any in-game content,…

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